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Word Perfect Main Street:…th Treasure of the Tombs
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WordPerfect Main Street - Memphis Math Treasure of the Tombs.iso
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mpthscrs.dat
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Text File
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1994-07-23
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13KB
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1,214 lines
#
# mathpath crossing animation data
#
# num images
19
file sphxjump.dib
image 0: SP
0 0 100 130
image 1: JP1
101 0 100 130
image 2: JP2R
0 131 100 130
image 3: JP3R
101 131 100 130
image 4: JP4R
202 131 103 155
image 5: JP2L
202 0 100 130
image 6: JP3L
303 0 100 130
image 7: JP4L
306 131 103 155
file mummydth.dib
image 8: mm0
0 0 160 150
image 9: mm1
160 0 160 150
image 10: mm2
320 0 160 150
image 11: mm3
480 0 160 150
image 12: mm4
0 150 160 150
image 13: mm5
160 150 160 150
image 14: mm6
320 150 160 150
image 15: mm7
480 150 160 150
image 16: mm8
0 300 160 150
image 17: mm9
160 300 160 150
image 18: mm10
320 300 160 150
#-----------------------------------------------
# animations
#
# num animations
17
animation 0: --- Stand at center and jump right to 1st row. ----
# cycle animation
0
# num frames
7
frame 0: SP
# image_num
0
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: JP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP3R
# image_num
3
# offset
0 0
# ticks
1
# alignment
bottom left
frame 4: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 5: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
frame 6: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
animation 1: --- Stand at center and jump Left to 1st row. ----
# cycle animation
0
# num frames
7
frame 0: SP
# image_num
0
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: JP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP3L
# image_num
6
# offset
0 0
# ticks
1
# alignment
bottom left
frame 4: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 5: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
frame 6: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
animation 2: ----- Land on 1st row from jump right and jump right -----
# cycle animation
0
# num frames
5
frame 0: JP2R
# image_num
2
# offset
0 0
# ticks
2
# alignment
absolute
frame 1: JP3R
# image_num
3
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
frame 4: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
animation 3: ------ Land on first row from jump left and jump right -----
# cycle animation
0
# num frames
7
frame 0: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: JP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP3R
# image_num
3
# offset
0 0
# ticks
1
# alignment
bottom left
frame 4: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 5: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
frame 6: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
animation 4: ----- Land on first row from jump left and jump left -----
# cycle animation
0
# num frames
5
frame 0: JP2L
# image_num
5
# offset
0 0
# ticks
2
# alignment
absolute
frame 1: JP3L
# image_num
6
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
frame 4: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
animation 5: ----- Land on first row from jump right and jump left -----
# cycle animation
0
# num frames
7
frame 0: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: LJP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: LJP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP3L
# image_num
6
# offset
0 0
# ticks
1
# alignment
bottom left
frame 4: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 5: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
frame 6: LJP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
animation 6: ----- Land on second row from jump right and jump right -----
# cycle animation
0
# num frames
5
frame 0: JP2R
# image_num
2
# offset
0 0
# ticks
2
# alignment
absolute
frame 1: JP3R
# image_num
3
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
frame 4: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
animation 7: ----- Land on second row from jump left and jump right -----
# cycle animation
0
# num frames
7
frame 0: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: JP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP3R
# image_num
3
# offset
0 0
# ticks
1
# alignment
bottom left
frame 4: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 5: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
frame 6: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
animation 8: ----- Landing on second row from jump left and jumping left -----
# cycle animation
0
# num frames
5
frame 0: JP2L
# image_num
5
# offset
0 0
# ticks
2
# alignment
absolute
frame 1: JP3L
# image_num
6
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
frame 4: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
animation 9: ----- Land on second row from jump right and jump left -----
# cycle animation
0
# num frames
7
frame 0: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: MJP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP3L
# image_num
6
# offset
0 0
# ticks
1
# alignment
bottom left
frame 4: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 5: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
frame 6: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
animation 10: ------ Land on third row from jump right and jump right -----
# cycle animation
0
# num frames
5
frame 0: JP2R
# image_num
2
# offset
0 0
# ticks
2
# alignment
absolute
frame 1: JP3R
# image_num
3
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
frame 4: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
animation 11: ----- Landing on third row from jump left and jump right -----
# cycle animation
0
# num frames
7
frame 0: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: JP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP3R
# image_num
3
# offset
0 0
# ticks
1
# alignment
bottom left
frame 4: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
bottom left
frame 5: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
frame 6: JP4R
# image_num
4
# offset
0 0
# ticks
1
# alignment
bottom center
animation 12: ----- Land on third row from jump left and jump left -----
# cycle animation
0
# num frames
5
frame 0: JP2L
# image_num
5
# offset
0 0
# ticks
2
# alignment
absolute
frame 1: JP3L
# image_num
6
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
frame 4: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
animation 13: ----- Land on third row from jump right and jump left -----
# cycle animation
0
# num frames
7
frame 0: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: JP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 3: JP3L
# image_num
6
# offset
0 0
# ticks
1
# alignment
bottom left
frame 4: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
bottom left
frame 5: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
frame 6: JP4L
# image_num
7
# offset
0 0
# ticks
1
# alignment
bottom center
animation 14: ----- Land at end of path from jump right -------
# cycle animation
0
# num frames
3
frame 0: JP2R
# image_num
2
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: JP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: SP
# image_num
0
# offset
0 0
# ticks
1
# alignment
bottom left
animation 15: ----- Land at end of path from jump left -----
# cycle animation
0
# num frames
3
frame 0: JP2L
# image_num
5
# offset
0 0
# ticks
1
# alignment
absolute
frame 1: JP1
# image_num
1
# offset
0 0
# ticks
1
# alignment
bottom left
frame 2: SP
# image_num
0
# offset
0 0
# ticks
1
# alignment
bottom left
animation 16: ----- Dragged down by the mummy -----
# cycle animation
0
# num frames
11
frame 0: mm0
# image_num
8
# offset
286 330
# ticks
2
# alignment
absolute
frame 1: mm1
# image_num
9
# offset
0 0
# ticks
2
# alignment
top left
frame 2: mm2
# image_num
10
# offset
0 0
# ticks
2
# alignment
top left
frame 3: mm3
# image_num
11
# offset
0 0
# ticks
2
# alignment
top left
frame 4: mm4
# image_num
12
# offset
0 0
# ticks
2
# alignment
top left
frame 5: mm5
# image_num
13
# offset
0 0
# ticks
2
# alignment
top left
frame 6: mm6
# image_num
14
# offset
0 0
# ticks
2
# alignment
top left
frame 7: mm7
# image_num
15
# offset
0 0
# ticks
2
# alignment
top left
frame 8: mm8
# image_num
16
# offset
0 0
# ticks
2
# alignment
top left
frame 9: mm9
# image_num
17
# offset
0 0
# ticks
2
# alignment
top left
frame 10: mm10
# image_num
18
# offset
0 0
# ticks
14
# alignment
top left